The Oxford handbook of sound and image in digital media /

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Bibliographic Details
Author / Creator:Vernallis, Carol.
Imprint:New York : Oxford University Press, [2013]
Description:xii, 817 pages ; 26 cm.
Language:English
Series:Oxford handbooks
Oxford handbooks.
Subject:
Format: Print Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/10868959
Hidden Bibliographic Details
Other authors / contributors:Herzog, Amy
Richardson, John, 1964-
ISBN:9780199757640 (alk. paper)
019975764X (alk. paper)
Notes:Includes index.
Includes bibliographical references and index.
Table of Contents:
  • List of Contributors
  • About the Companion Website
  • Introduction
  • Part I. Cinema in the Realm of the Digital: Foundational Approaches
  • 2. Digital Cinema: Convergence or Contradiction?
  • 3. Angels of Light
  • 4. Lost in Sensation: Reevaluating the Role of Cinematic Sound in the Digital Age
  • Part II. Dialogue: Screens and Spaces
  • 5. Large Screens, Third Screens, Virtuality, and Innovation
  • 6. Public Screens and Urban Life
  • Part III. Glitches, Noise, and Interruption: Materiality and Digital Media
  • 7. A Noisy Brush with the Infinite: Noise in Enfolding-Unfolding Aesthetics
  • 8. Dirty Sound: Haptic Noise in New Extremism
  • 9. Going Gaga for Glitch: Digital Failure @nd Feminist Spectacle in Twenty-First Century Music Video
  • 10. Discursive Accents in Some Recent Digital Media Works
  • 11. Doping the Voice
  • Part IV. Uncanny Spaces and Acousmatic Voices
  • 12. Monstrous Noise: Silent Hill and the Aesthetic Economies of Fear
  • 13. "Charm the Air to Give a Sound": The Uncanny Soundscape of Punchdrunk's Sleep No More
  • 14. A Gash in the Portrait: Martin ArnoldÆs Deanimated
  • 15. The Acousmatic Voice and Metaleptic Narration in Inland Empire
  • Part V. Dialogue: Visualization and Sonification
  • 16. Museum Without Walls, Art History Without Names: Methods and Concepts for Media Visualization
  • 17. Explorations in Cultureson
  • Part VI. Virtual Worlds, Paranoid Structures, and States of War
  • 18. Music and the State of Exception in Alfonso CuarónÆs Children of Men
  • 19. Understanding the Pleasures of War's Audiovision
  • 20. Outside the Law of Action: Music and Sound in the Bourne Trilogy
  • 21. Debating the Digital: Film and Reality in Barry LevinsonÆs Wag the Dog
  • 22. Between Artifice and Authenticity: Music and Media in Wag the Dog
  • Part VII. Blockbusters! Franchises, Remakes, and Intertextual Practices
  • 23. "I Am Beowulf! Now, Its Your Turn": Playing With (and As) the Digital Convergence Character
  • 24. Lion and Lambs: Industry-Audience Negotiations in the Twilight Saga Franchise
  • 25. Sonic Times in Watchmen and Inception
  • 26. Inglo(u)rious Basterdization? Tarantino and the War Movie Mashup
  • Part VIII. Dialogue: De-Coding Source Code
  • 27. Sound Thinking: Looped Time, Duped Track
  • 28. Source Code: Eco-Criticism and Subjectivity
  • 29. Notes to the Soundtrack of Source Code
  • Part IX. Rethinking Audiovisual Embodiment
  • 30. Virtual and Visceral Experience in Music-Oriented Video Games
  • 31. A Gaga-World Pageant: Channeling Difference and the Performance of Networked Power
  • 32. Coming to Mind: Pornography and the Mediation of Intensity
  • Part X. Sounds and Images of the New Digital Documentary
  • 33. The World in the Palm of Your Hand: Agnes Varda, Trinh T. Minh-ha, and the Digital Documentary
  • 34. The Sonic Summons: Meditations on Nature and Anempathetic Sound in Digital Documentaries
  • 35. Workers Leaving the Factory: Witnessing industry in the Digital Age
  • Part XI. Modes of Composition: Digital Convergence and Sound Production
  • 36. The Absent Image in Electronic Music
  • 37. Hugues Dufourt's Cinematic Dynamism: Space, Timbre, and Time in LÆAfrique d'après Tiepolo
  • 38. Scoring for Film and Video Games: Collaborative Practices and Digital Post production
  • 39. Visualizing the App Album with Björks Biophilia
  • Part XII. Digital Aesthetics Across Platform and Genre
  • 40. Accelerated Aesthetics: A New Lexicon of Time, Space, and Rhythm
  • 41. Acoustic Auteurs and Transnational Cinema
  • 42. Instrumental Visions: Electronica, Music Video, and the Environmental Interface
  • Index