Knowledge management, information systems, e-learning, and sustainability research : Third World Summit on the Knowledge Society, WSKS 2010, Corfu, Greece, September 22-24, 2010, proceedings. Part I /
Saved in:
Meeting name: | World Summit on the Knowledge Society (3rd : 2010 : Corfu Island, Greece) |
---|---|
Imprint: | Berlin ; Heidelberg : Springer, ©2010. |
Description: | 1 online resource (xxviii, 605 pages) : illustrations. |
Language: | English |
Series: | Communications in computer and information science ; 111 Communications in computer and information science ; 111. |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/11074923 |
Table of Contents:
- Generic Competences for the IT Knowledge Workers: A Study from the Field
- Ontology-Based Modelling of Ocean Satellite Images
- Use of the Question and Test Specification to Define Adaptive Test
- A Survey on Ontology Metrics
- The Impact of Team Project on Students' Learning: An Analysis of a Global IT Management Course
- LONS: Learning Object Negotiation System
- Knowledge Services for Knowledge Workers
- Towards an Ontology for the Description of Learning Resources on Disaster Risk Reduction
- Designing an Instrument to Measure the QoS of a Spanish Virtual Store
- The Applications of Mindfulness with Students of Secondary School: Results on the Academic Performance, Self-concept and Anxiety
- An Infrastructure Approach for the Evaluation of E-Learning
- Metadata and Ontologies in Learning Resources Design
- Open Integrated Personal Learning Environment: Towards a New Conception of the ICT-Based Learning Processes
- An Assessment of Node Classification Accuracy in Social Networks Using Label-Dependent Feature Extraction
- Improving Web Search and Navigation Using Summarization Process
- PRIOR-WK&E: Social Software for Policy Making in the Knowledge Society
- Learning Assessment Using Wikis: Integrated or LMS Independent?
- How to Analyze Company Using Social Network?
- Teacher, What Do You Mean by "Creativity"? An Italian Survey on the Use of ICT to Foster Student Creativity
- Turisbook: Social Network of Tourism with Geographical Information
- Sustaining Tunisian SMEs' Competitiveness in the Knowledge Society
- An Approach to Metadata Generation for Learning Objects
- Web-Based Learning Information System for Web 3.0
- Immersive Environments - A Connectivist Approach
- ICT-Supported Education; Learning Styles for Individual Knowledge Building
- Effective Design and Evaluation of Serious Games: The Case of the e-VITA Project
- A Method for Group Extraction in Complex Social Networks
- Usability Evaluation of Web-Based Collaboration Support Systems: The Case of CoPe_it!
- User Interface Composition with COTS-UI and Trading Approaches: Application for Web-Based Environmental Information Systems
- A Module for Adaptive Course Configuration and Assessment in Moodle
- User Acceptance of a Software Tool for Decision Making in IT Outsourcing: A Qualitative Study in Large Companies from Sweden
- Cubic Satellites, Vanguard Technology Integration, an Educational Opportunity of Modernization in Mexico
- Using Learning Objects in Games
- E-MEMORAe2.0: A Web Platform Dedicated to Organizational Learning Needs
- Approaches to Learning and Kolb's Learning Styles of Undergraduates with Better Grades
- Semantically Enriched Tools for the Knowledge Society: Case of Project Management and Presentation
- Application of Scientific Approaches for Evaluation of Quality of Learning Objects in eQNet Project
- Empowering the Design and the Sharing of Learning Plans by Means of Net Technologies: The IAMEL System
- Survey on Intelligent Assistance for Workplace Learning in Software Engineering
- V-NIP Ceaser: Video Stabilization System
- Using Wikis to Learn Computer Programming
- The Enterprise 2.0 Concept: Challenges on Data and Information Security
- Development of a Sensor Network System for Industrial Technology Education
- A Study of Successful and Unsuccessful Online Learning Environment Experiences
- Assistance System for Disabled People: A Robot Controlled by Blinking and Wireless Link
- Security System Technologies Applied to Ambient Assisted Living
- E-Commerce Sites: Use Intention by Brazilian Users
- Instructional Leadership and Schools Effectiveness
- Conversation Threads Hidden within Email Server Logs
- Mobile System to Guide Blind People in a Well-Known Environment
- Indexing Moving Objects: A Real Time Approach
- The Study in Group: A Case
- A Criticism on the Bologna's Learning Strategies
- Application of Scientific Approaches for Evaluation of Quality of Learning Objects in eQNet Project
- Exploring Learning through Audience Interaction in Virtual Reality Dome Theaters
- Students' Everyday Use of Web 2.0 Collaboration Tools and Use within Moodle
- Enhancing Collaborative Learning through Group Intelligence Software
- A Queuing Theory and Systems Modeling Course Based on Unified Modeling Language (UML)
- 'The Lived Experience of Climate Change´: An Interdisciplinary and Competence-Based Masters Track Using Open Educational Resources and Virtual Mobility
- Student Performance in Online Project Management Courses: A Data Mining Approach
- Effects of Digital Footprint on Career Management: Evidence from Social Media in Business Education
- Design of a Learning Environment for Management Education
- An Approach to Curriculum Design for Computer Science
- 3D Visualization in Elementary Education Astronomy: Teaching Urban Second Graders about the Sun, Earth, and Moon
- Applying CIPP Model for Learning-Object Management
- An Interactive Learning Environment for Teaching the Imperative and Object-Oriented Programming Techniques in Various Learning Contexts
- An Empirical Study of IT Use in Pakistani Civil Society Organizations
- Towards Understanding IT Needs of Social Activists: The Case of the World Social Forum 2006 Organizing Process
- Assessing the Liquidity of Firms: Robust Neural Network Regression as an Alternative to the Current Ratio
- An Innovation Teaching Experience Following Guidelines of European Space of Higher Education in the Interactive Learning
- An Ontology-Based Framework for Web Service Integration and Delivery to Mobility Impaired Users
- Knowledge Management through the Equilibrium Pattern Model for Learning
- Accelerated Modular Multiplication Algorithm of Large Word Length Numbers with a Fixed Module
- Check Sum Optimization for Transmission and Storage of Digital Information
- A Web-Based Learning Information System Resource and Knowledge Management.