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|a Virtual environments and advanced interface design /
|c edited by Woodrow Barfield, Thomas A. Furness, III.
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260 |
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|a New York :
|b Oxford University Press,
|c 1995.
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300 |
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|a 1 online resource (xiv, 580 pages) :
|b illustrations
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|a text
|b txt
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|a computer
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|a data file
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|a Includes bibliographical references and index.
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|a Cover -- Contents -- Part I58; Introduction to Virtual Environments -- 146; Introduction to Virtual Environments and Advanced Interface Design -- Origins and Elements of Virtual Environments -- Part II58; Virtual Environment Technologies -- VIRTUAL ENVIRONMENT MODELING -- 346; Computer Graphics Modeling for Virtual Environments -- 446; VEOS58; The Virtual Environment Operating Shell -- VISUAL DISPLAYS -- 546; Human Stereopsis44; Fusion44; and Stereoscopic Virtual Environments -- 646; Visually Coupled Systems Hardware and the Human Interface -- 746; Eye Tracking in Advanced Interface Design -- AUDITORY DISPLAYS -- 846; The Design of Multidimensional Sound Interfaces -- HAPTIC DISPLAYS -- 946; Tactile Displays -- 1046; Kinesthetic Displays for Remote and Virtual Environments -- 1146; Input Devices and Interaction Techniques for Advanced Computing -- Part III58; Integration of Technology -- 1 Presence and Performance Within Virtual Environments -- 1346; Cognitive Issues in Virtual Reality -- 1446; Augmented45;Reality Displays -- Index -- A -- B -- C -- D -- E -- F -- G -- H -- I -- J -- K -- L -- M -- N -- O -- P -- Q -- R -- S -- T -- U -- V -- W -- Last Page.
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|a Virtual Environments and Advanced Interface Design is a volume of original chapters to introduce the reader to the technology of virtual reality. The research presented in this book examines the impact of the new technology of virtual reality on the field of human factors. The first editor, Barfield, is head of the Human Factor Laboratory at the University of Washington in the USA, and he has assembled contributions from experts in key laboratories around the US to discuss their basic approaches to this new field. Some of the topics discussed are computer graphics, eye tracking, tactile and kinesthetic input, interface design, and applications in medicine and aerospace.
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588 |
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|a Print version record.
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630 |
0 |
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|a Realidad virtual.
|0 http://id.loc.gov/authorities/names/no95032935
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630 |
0 |
7 |
|a Realidad virtual.
|2 fast
|0 (OCoLC)fst01403151
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650 |
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0 |
|a Human-computer interaction.
|0 http://id.loc.gov/authorities/subjects/sh88003229
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650 |
|
0 |
|a Virtual reality.
|0 http://id.loc.gov/authorities/subjects/sh92000880
|
650 |
|
0 |
|a User interfaces (Computer systems)
|0 http://id.loc.gov/authorities/subjects/sh88001679
|
650 |
|
7 |
|a COMPUTERS
|x General.
|2 bisacsh
|
650 |
|
7 |
|a Human-computer interaction.
|2 fast
|0 (OCoLC)fst00963494
|
650 |
|
7 |
|a User interfaces (Computer systems)
|2 fast
|0 (OCoLC)fst01163191
|
650 |
|
7 |
|a Virtual reality.
|2 fast
|0 (OCoLC)fst01167688
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653 |
0 |
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|a Simulations
|a Use of
|a Computers
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655 |
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|a Electronic book.
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655 |
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4 |
|a Electronic books.
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700 |
1 |
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|a Barfield, Woodrow.
|0 http://id.loc.gov/authorities/names/n94068628
|
700 |
1 |
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|a Furness, Thomas A.
|0 http://id.loc.gov/authorities/names/n94068629
|
776 |
0 |
8 |
|i Print version:
|t Virtual environments and advanced interface design.
|d New York : Oxford University Press, 1995
|z 9780195075557
|w (DLC) 94031635
|w (OCoLC)30895061
|
903 |
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928 |
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|
|t Library of Congress classification
|a QA76.9.H85 V54 1995eb
|l Online
|c UC-FullText
|u https://search.ebscohost.com/login.aspx?direct=true&scope=site&db=e000xna&AN=143801
|z eBooks on EBSCOhost
|g ebooks
|i 12246963
|