Mobile Prototyping with Axure 7.
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Author / Creator: | Hacker, Will. |
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Imprint: | Packt Publishing, 2013. |
Description: | 1 online resource |
Language: | English |
Series: | Community experience distilled Community experience distilled. |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/11210392 |
Table of Contents:
- Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Prototypes and Why We Use Them; Reasons for prototyping; The RITE way to prototype; Working smarter with prototypes; Axure RP for prototyping; Fidelity decisions; When not to prototype; Axure Version 7; Summary; Chapter 2: Mobile Design Concepts; The pencil is your first design tool; Context is king; Knowing our users; Know the platform; What platform to target; Platform distribution; The network is (mostly) always available; Content is navigation; Designing for touch.
- Touch targetsScreen real estate; Working with gestures; Alternative inputs; Location; Compass; Accelerometer; Camera; Voice; Barcodes and QR codes; Mobile friendly forms; Serve up the right keyboard; Making the field fit the finger; Summary; Chapter 3: Installing and Setting Up Axure; Installing Axure; Setting things up; The workspace; Sitemap; Widgets; Masters; Widget Interactions and Notes; Widget Properties and Style; Widget Manager; Page properties; Widget libraries; Grids; Summary; Chapter 4: Building Mobile Prototypes; Mobile prototypes; Adaptive Views; Targeting your device.
- Mobile screen setupPages and panels; Dynamic panels; Navigation bars; Interactivity; The Case Editor; Summary; Chapter 5: Adaptive Views; Planning Adaptive Views; Adaptive Views in Axure 7; The Base View; A different view; Expanding (or contracting) our designs; Summary; Chapter 6: Mobile Interactions; Gestures; Swiping; Using the OnLongClick event; Building a menu system; Using conditions and actions; A loader; The graphic; The interaction; Dialogs and Alerts; Mobile forms; Summary; Chapter 7: Drag-and-drop; Using OnDrag and OnDragDrop events; Summary; Chapter 8: Viewing on Mobile Devices.
- Hosting prototypesAxShare; Home screen icons and splash pages; Dropbox and internal servers; Loading the prototype to a real device; Summary; Appendix: Axure and Mobile Design Resources; Online resources; Resources from Axure; Widget libraries; General Axure and mobile design resources; Technical documentation; Mobile operating system human interface guidelines; Index.