Multimedia in education : adaptive learning and testing /

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Bibliographic Details
Imprint:Singapore ; Hackensack, N.J. : World Scientific, ©2010.
Description:1 online resource (ix, 178 pages) : illustrations
Language:English
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11258853
Hidden Bibliographic Details
Other authors / contributors:Cheng, Irene, 1955-
ISBN:9789812837066
981283706X
9789812837059
9812837051
1283143569
9781283143561
9786613143563
6613143561
Notes:Includes bibliographical references.
English.
Print version record.
Summary:In this book, we review many examples of multimedia item types for testing. We also outline how games can be used to test physics concepts - discuss designing chemistry item types with interactive graphics; study how culture-specific linguistics can help inner-city kids and new immigrants learn better; suggest approaches for automatically adjusting difficulty level in interactive graphics-based questions; and propose strategies for giving partial marks for incorrect answers. We also study how to test different cognitive skills, such as music, using multimedia interfaces and also evaluate the e.
Other form:Print version: Multimedia in education. Singapore ; Hackensack, N.J. : World Scientific, ©2010 9789812837059

MARC

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245 0 0 |a Multimedia in education :  |b adaptive learning and testing /  |c Irene Cheng [and others]. 
260 |a Singapore ;  |a Hackensack, N.J. :  |b World Scientific,  |c ©2010. 
300 |a 1 online resource (ix, 178 pages) :  |b illustrations 
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338 |a online resource  |b cr  |2 rdacarrier 
504 |a Includes bibliographical references. 
505 0 |a Introduction and overview -- Learning management system -- Multimedia edutainment: designing professional profiles -- Educational games -- Automatic difficulty level estimation of multimedia math test items -- Tracking students' thinking in solving complex process -- Statistical analysis in E-learning. 
588 0 |a Print version record. 
520 |a In this book, we review many examples of multimedia item types for testing. We also outline how games can be used to test physics concepts - discuss designing chemistry item types with interactive graphics; study how culture-specific linguistics can help inner-city kids and new immigrants learn better; suggest approaches for automatically adjusting difficulty level in interactive graphics-based questions; and propose strategies for giving partial marks for incorrect answers. We also study how to test different cognitive skills, such as music, using multimedia interfaces and also evaluate the e. 
546 |a English. 
650 0 |a Interactive multimedia.  |0 http://id.loc.gov/authorities/subjects/sh90004922 
650 0 |a Computer-assisted instruction.  |0 http://id.loc.gov/authorities/subjects/sh85029483 
650 7 |a COMPUTERS  |x Educational Software.  |2 bisacsh 
650 7 |a Computer-assisted instruction.  |2 fast  |0 (OCoLC)fst00872725 
650 7 |a Interactive multimedia.  |2 fast  |0 (OCoLC)fst00975995 
650 1 7 |a Multimedia.  |2 gtt 
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650 1 7 |a Web 2.0.  |2 gtt 
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655 4 |a Electronic books. 
700 1 |a Cheng, Irene,  |d 1955-  |0 http://id.loc.gov/authorities/names/no2009073073 
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