Data visualization with d3.js : mold your data into beautiful visualizations with d3.js /

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Bibliographic Details
Author / Creator:Teller, Swizec.
Imprint:Birmingham : Packt Publishing, 2013.
Description:1 online resource : illustrations
Language:English
Series:Community experience distilled
Community experience distilled.
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11303116
Hidden Bibliographic Details
ISBN:1306065062
9781306065061
9781782160014
1782160019
9781461949374
1461949378
9781782160007
1782160000
Digital file characteristics:text file
Notes:Includes index.
Print version record.
Summary:This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own visualizations. This book is ideal for anyone interested in data visualization. Some rudimentary knowledge of JavaScript is required.
Other form:Print version: 9781306065061

MARC

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520 |a This book is a mini tutorial with plenty of code examples and strategies to give you many options when building your own visualizations. This book is ideal for anyone interested in data visualization. Some rudimentary knowledge of JavaScript is required. 
505 0 |a Cover; Copyright; Credits; About the Author; About the Reviewers; www.PacktPub.com; Table of Contents; Preface; Chapter 1: Getting Started with d3.js; What is d3.js?; Setting up a play environment; A quick Chrome Developer Tools primer; A simple histogram; Summary; Chapter 2: A Primer on DOM, SVG, and CSS; DOM; Manipulating the DOM with d3.js; Selections; Selections example; Manipulating content; Joining data to selections; An HTML visualization example; SVG; Drawing with SVG; Manually adding elements and shapes; Transformations; Using paths; CSS; Colors; Summary. 
505 8 |a Chapter 3: Making Data UsefulThinking about data functionally; Built-in array functions; Data functions of d3.js; Loading data; The core; Convenience functions; Scales; Ordinal scales; Quantitative scales; Continuous range scales; Discrete range scales; Time; Formatting; Time arithmetic; Geography; Getting geodata; Drawing geographically; Using geography as a base; Summary; Chapter 4: Making Things Move; Animating with transitions; Interpolators; Easing; Timers; Interacting with the user; Basic interaction; Behaviors; Drag; Zoom; Brushes; Summary; Chapter 5: Layouts -- d3's Black Magic. 
505 8 |a What are layouts and why should you careBuilt-in layouts; The dataset; Using the histogram layout; Delicious pie; Showing popularity through time with stack; Highlighting friends with chord; Drawing with force; Hierarchical layouts; Drawing a tree; Showing clusters; Partitioning a pie; Packing circles into circles; Subdividing with treemap; Summary; Chapter 6: Designing Good Visualizations; What is a visualization?; Some great examples; Riot arrests; Les Misérables Co-occurrence; The Wealth & Health of Nations; More great stuff; Summary; Index. 
650 0 |a Interactive computer graphics.  |0 http://id.loc.gov/authorities/subjects/sh2008007833 
650 0 |a JavaScript (Computer program language)  |0 http://id.loc.gov/authorities/subjects/sh96004880 
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650 7 |a JavaScript (Computer program language)  |2 fast  |0 (OCoLC)fst00982071 
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