Interface development for learning environments : establishing connections between users and learning /

Saved in:
Bibliographic Details
Author / Creator:Frantiska, Joseph J., 1957- author.
Imprint:Cham, Switzerland : Springer, [2019]
Description:1 online resource (xi, 89 pages) : illustrations.
Language:English
Series:SpringerBriefs in educational communications and technology
SpringerBriefs in educational communications and technology.
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11873184
Hidden Bibliographic Details
ISBN:9783030144821
3030144828
9783030144814
303014481X
Notes:Includes bibliographical references and index.
Online resource; title from PDF title page (EBSCO, viewed April 3, 2019).
Summary:This brief will examine and explore some tools and techniques that can be used to develop interfaces for learning environments. Interface design has been a topic in software engineering for many years. The advent of graphical user interfaces has created many remedies and challenges for the software engineer. In recent years with an increased emphasis in educational technology, instructional designers are also included in this arena. The interface can be a driver in terms of a learning environment's ability to engage a student. It can also provide a point of information exchange and therefore learning between the student and the environment's software. Thus, the issue of an interface is vital to the success of a learning environment. This brief will produce a variety of interfaces for various environments to allow the designer to contrast and compare them based upon the required purpose. The designer will have a toolkit filled with tools and techniques which will allow for interfaces that will engage the student and facilitate their learning. The primary audiences are K-12 and post-secondary educators who desire to create digital media based educational materials. Provides a comprehensive approach to the design and develop of user interfaces accessible for a K-12 educator, and its potential for the development of learning environments. Focuses on the K-12 classroom teacher and the university professor. Supplements instructional design and multimedia development at the secondary and post-secondary levels.
Other form:Print version: Frantiska, Joseph J., 1957- Interface Development for Learning Environments. Cham, Switzerland : Springer, [2019] 303014481X 9783030144814
Table of Contents:
  • Background and Significance User Interface Design Hypertext Animation Assessment Understand the Audience Define the Inputs Define what processing occurs Define the outputs Cognitive Underpinnings Chunking Implications for User Interface Design Dual Coding Dissonance Theory Learning Taxonomies Cognitive learning taxonomy Affective learning taxonomy Psychomotor learning taxonomy Combining taxonomies Presentation Sequencing Elaboration Theory Learning Hierarchies Prototyping Storyboarding Navigation Patterns Random Design Structured Designs Selecting an Appropriate Design Multimedia: It's Implementation and Usage Images Image file compression Lossless Compression Lossy Compression Raster formats Interlacing GIF Design issues with GIFs JPEG Design Issues with JPEGs TIFF RAW PNG BMP PPM, PGM, PBM, PNM Vector formats CGM SVG Motion Pictures / Animation Sound Files Uncompressed Format Compressed Formats Lossy Compression Lossless Compression Text and Message Design Their Combination Modality Principle Redundancy principle Implications for Multimedia Design Limits The Case for Adding On-Screen Text to Narrated Animations
  • The learning preference principle The Case Against Adding On-Screen Text to Narrated Animations Other Principles Navigation Patterns Random Design Structured Designs Summary / Conclusion.