Playing at narratology : digital media as narrative theory /
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Author / Creator: | Punday, Daniel, author. |
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Imprint: | Columbus : Ohio State University Press, [2019] |
Description: | x, 165 pages ; 24 cm. |
Language: | English |
Series: | Theory and interpretation of narrative Theory and interpretation of narrative series. |
Subject: | |
Format: | Print Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/11956846 |
Summary: | In Playing at Narratology Daniel Punday bridges the worlds of digital media studies and narrative studies by arguing that digital media allows us to see unresolved tensions, ambiguities, and gaps in core narrative concepts. Rather than developing new terms to account for web-based storytelling, Punday uses established narrative forms to better understand how digital media exposes faulty gaps in narrative theory. Punday's Playing at Narratology shows that artists, video game developers, and narrative theorists are ultimately playing the same game.<br> <br> <br> <br> Returning to terms such as narrator, setting, event, character, and world, Playing at Narratology reveals new ways of thinking about these basic narrative concepts--concepts that are not so basic when applied to games and web-based narratives. What are thought of as narrative innovations in these digital forms are a product of technological ability and tied to how we physically interact with a medium, creating new and complicated questions: Is the game designer the implied author or the narrator? Is the space on the screen simply the story's setting? Playing at Narratology guides us through the evolution of narrative in new media without abandoning the field's theoretical foundations.<br> <br> |
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Physical Description: | x, 165 pages ; 24 cm. |
Bibliography: | Includes bibliographical references and index. |
ISBN: | 9780814214084 0814214088 |