Design patterns in .NET Core 3.0 : reusable approaches in C# and F# for object-oriented software design /
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Author / Creator: | Nesteruk, Dmitri. |
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Edition: | 2nd ed. |
Imprint: | [United States] : Apress, 2020. |
Description: | 1 online resource |
Language: | English |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/12610008 |
Table of Contents:
- Part I: Introduction
- Chapter 1: The SOLID Design Principles
- Chapter 2: The Functional Perspective
- Part II: Creational Patterns
- Chapter 3: Builder
- Chapter 4: Factories
- Chapter 5: Prototype
- Chapter 6: Singleton
- Part III: Structural Patterns
- Chapter 7: Adapter
- Chapter 8: Bridge
- Chapter 9: Composite
- Chapter 10: Decorator
- Chapter 11: Façade
- Chapter 12: Flyweight
- Chapter 13: Proxy
- Part IV: Behavioral Patterns.
- Chapter 14: Chain of Responsibility
- Chapter 15: Command
- Chapter 16: Interpreter
- Chapter 17: Iterator
- Chapter 18: Mediator
- Chapter 19: Memento
- Chapter 20: Null Object
- Chapter 21: Observer
- Chapter 22: State
- Chapter 23: Strategy
- Chapter 24: Template Method
- Chapter 25: Visitor.