Understanding game scoring : the evolution of compositional practice for and through gaming /
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Author / Creator: | Enns, Mackenzie, author. |
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Imprint: | Abingdon, Oxon ; New York, NY : Routledge, Taylor & Francis Group, 2022. ©2022 |
Description: | ix, 147 pages : illustrations ; 26 cm. |
Language: | English |
Series: | Perspectives on music production Perspectives on music production. |
Subject: | |
Format: | Print Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/12693312 |
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020 | |a 9780367492830 |q hardcover | ||
020 | |a 0367492830 |q hardcover | ||
020 | |a 9780367492816 |q paperback | ||
020 | |a 0367492814 |q paperback | ||
020 | |z 9781003045465 |q electronic book | ||
035 | |a (OCoLC)1259296885 | ||
042 | |a pcc | ||
050 | 0 | 0 | |a MT64.V53 |b E65 2022 |
082 | 0 | 0 | |a 781.5/4 |2 23 |
100 | 1 | |a Enns, Mackenzie, |e author. | |
245 | 1 | 0 | |a Understanding game scoring : |b the evolution of compositional practice for and through gaming / |c Mack Enns. |
264 | 1 | |a Abingdon, Oxon ; |a New York, NY : |b Routledge, Taylor & Francis Group, |c 2022. | |
264 | 4 | |c ©2022 | |
300 | |a ix, 147 pages : |b illustrations ; |c 26 cm. | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a unmediated |b n |2 rdamedia | ||
338 | |a volume |b nc |2 rdacarrier | ||
490 | 1 | |a Perspectives on music production | |
504 | |a Includes bibliographical references and index. | ||
505 | 0 | |a An Introduction to Game Scoring -- Game Scoring's Interactive Multimedia Context -- Game Scoring and Gaming Technology -- Game Design and Game Scoring as Software Programming -- Game Scoring : Gameplay as Performance of Aleatoric Composition -- Game Scoring : Conclusion. | |
520 | |a "Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of case studies reaching back into the canon of classic video games, this book illuminates the musical flexibility, user interactivity and sound programming that make game scoring so different from traditional modes of composition. Mack Enns explores the collaboration between game scorers and players to produce the final score for a game, through case studies of the Nintendo Entertainment System sound hardware configuration, and game scores, including the canonic scores for Super Mario Bros. (1985) and The Legend of Zelda (1986). This book is recommended reading for students and researchers interested in the composition and production of video game scores, as well as those interested in ludo-musicology"-- |c Provided by publisher. | ||
650 | 0 | |a Video game music |x Instruction and study. | |
650 | 0 | |a Video game music |x Production and direction. | |
650 | 0 | |a Composition (Music) |x Collaboration. | |
650 | 7 | |a Composition (Music) |x Collaboration. |2 fast |0 (OCoLC)fst01981815 | |
776 | 0 | 8 | |i Online version: |a Enns, Mackenzie. |t Understanding game scoring |b [1.] |d Abingdon, Oxon ; New York : Routledge, 2021 |z 9781003045465 |w (DLC) 2021029238 |
830 | 0 | |a Perspectives on music production. | |
929 | |a cat | ||
999 | f | f | |s b241ff52-8e41-438d-936c-e0f0577e648b |i f1321df8-14cf-5276-a2c8-1d7811a5fc3f |
928 | |t Library of Congress classification |a MT64.V53E65 2022 |l JRL |c JRL-Gen |i 12805140 | ||
927 | |t Library of Congress classification |a MT64.V53E65 2022 |v |l JRL |c JRL-Gen |e DOBS |b 117412528 |i 10355530 |