ActionScript 3.0 programming : overview, getting started, and examples of new concepts /

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Bibliographic Details
Author / Creator:Sanders, William B., 1944-
Imprint:Sebastopol, Calif. : O'Reilly, 2007.
Description:1 online resource
Language:English
Series:O'Reilly shortcuts
O'Reilly shortcuts.
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Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/13592149
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ISBN:9780596529239
0596529236
9781491911570
1491911573
Digital file characteristics:text file
Notes:Print version record.
Summary:ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different.
Other form:Print version: Sanders, William B.,1944- ActionScript 3.0 programming : overview, getting started, and examples of new concepts. Sebastopol, California : O'Reilly, 2007 74 pages : color illustrations. O'Reilly short cuts 0596529236