End-to-end game development : creating independent serious games and simulations from start to finish /
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Author / Creator: | Iuppa, Nicholas V. |
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Imprint: | Burlington, MA : Focal Press, ©2010. |
Description: | 1 online resource (ix, 371 pages) : illustrations |
Language: | English |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/13597134 |
Table of Contents:
- Table of Contents At A Glance
- End to End Game Development
- Introduction
- Defining Independent Games, Serious Games and Simulations
- Setting Up Game Development
- Client Management
- From Start to Finish: A Walk-Through
- Step 1: Determining Project Goals
- Needs Analysis:
- Task Analysis:
- Instructional Design:
- Ongoing Documentation:
- Step 2: Game Design
- Determining Simulation Activities:
- Concept Testing, Refinement and Documentation:
- Determining Platforms and Tools:
- Team Building:
- Game Design vs. Instructional Design:
- Step 3: Production and Authoring
- Media production:
- Programming:
- Testing and Refining:
- Project Management:
- Step 4: The Finish Line
- Packaging and Distribution:
- Assessments:
- Your Game
- Version 2.0:
- Case Studies
- Games for Social Change:
- Occupational Training Games:
- Leadership and Collaboration Games:
- Educational Games:
- Indy Games:
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