IOS 6 app development fundamentals. Part I /
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Author / Creator: | Deitel, Paul J. |
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Imprint: | [Place of publication not identified] : Prentice Hall, 2012. |
Description: | 1 online resource (1 streaming video file (7 hr., 55 min., 23 sec.)). |
Language: | English |
Series: | LiveLessons LiveLessons. |
Subject: | |
Format: | E-Resource Video |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/13609647 |
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050 | 4 | |a QA76.76.A65 | |
100 | 1 | |a Deitel, Paul J. |0 http://id.loc.gov/authorities/names/n87945260 | |
245 | 1 | 0 | |a IOS 6 app development fundamentals. |n Part I / |c Paul Deitel. |
246 | 1 | |i Title on resource description page: |a IOS 6 app development fundamentals I and II LiveLessons (sneak peak video training) | |
246 | 3 | |a IOS six applications development fundamentals | |
260 | |a [Place of publication not identified] : |b Prentice Hall, |c 2012. | ||
300 | |a 1 online resource (1 streaming video file (7 hr., 55 min., 23 sec.)). | ||
336 | |a two-dimensional moving image |b tdi |2 rdacontent | ||
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490 | 1 | |a LiveLessons | |
500 | |a Title from title screen. | ||
500 | |a Publication information from resource description page (viewed Mar. 6, 2013). | ||
511 | 0 | |a Presenter, Paul Deitel. | |
520 | |a "IOS 6 app development fundamentals LiveLessons is unique among iOS videos published today, because it is the only one that takes a complete 'app-driven' approach to teaching iOS programming. Each new technology concept is discussed in the context of a fully tested iOS 6 app, complete detailed code walkthroughs and sample outputs. Paul Deitel expertly walks the viewers through over 8,000 lines of fully-tested iOS 6 program code. The apps that viewers learn to build include: Spot-On Game, Route Tracker, Tip Calculator, Cannon Game, Slideshow, Favorite Twitter Searches, Painter, Voice Recorder, Flag Quiz Game, Address Book, Twitter Discount Airfares, iPad Weatherbug Weather App. Key iOS 6 technologies covered in this LiveLesson include: Xcode 4.5, Interface Builder, Objective-C, Cocoa Touch, iOS Simulator, storyboarding, segues, auto layout, accessibility, internationalization, application templates, universal apps, social framework, iCloud Key-Value Storage, Automatic Reference Counting (ARC), collections, iOS defaults system, GUI, views, view controllers, outlets, actions, event handling."--Resource description page. | ||
630 | 0 | 0 | |a iOS (Electronic resource) |0 http://id.loc.gov/authorities/names/n2010039603 |
630 | 0 | 7 | |a IOS (Electronic resource) |2 fast |0 (OCoLC)fst01784820 |
650 | 0 | |a Application software |x Development. |0 http://id.loc.gov/authorities/subjects/sh95009362 | |
650 | 6 | |a Logiciels d'application |x Développement. | |
650 | 7 | |a Application software |x Development. |2 fast |0 (OCoLC)fst00811707 | |
758 | |i has work: |a IOS 6 app development fundamentals Part I (MovingImage) |1 https://id.oclc.org/worldcat/entity/E39PCFVj99q6f8YfPtg6JFgR8C |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
830 | 0 | |a LiveLessons. |0 http://id.loc.gov/authorities/names/no2008120009 | |
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