IOS 6 app development fundamentals. Part I /
Saved in:
Author / Creator: | Deitel, Paul J. |
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Imprint: | [Place of publication not identified] : Prentice Hall, 2012. |
Description: | 1 online resource (1 streaming video file (7 hr., 55 min., 23 sec.)). |
Language: | English |
Series: | LiveLessons LiveLessons. |
Subject: | |
Format: | E-Resource Video |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/13609647 |
Varying Form of Title: | Title on resource description page: IOS 6 app development fundamentals I and II LiveLessons (sneak peak video training) IOS six applications development fundamentals |
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Notes: | Title from title screen. Publication information from resource description page (viewed Mar. 6, 2013). Presenter, Paul Deitel. |
Summary: | "IOS 6 app development fundamentals LiveLessons is unique among iOS videos published today, because it is the only one that takes a complete 'app-driven' approach to teaching iOS programming. Each new technology concept is discussed in the context of a fully tested iOS 6 app, complete detailed code walkthroughs and sample outputs. Paul Deitel expertly walks the viewers through over 8,000 lines of fully-tested iOS 6 program code. The apps that viewers learn to build include: Spot-On Game, Route Tracker, Tip Calculator, Cannon Game, Slideshow, Favorite Twitter Searches, Painter, Voice Recorder, Flag Quiz Game, Address Book, Twitter Discount Airfares, iPad Weatherbug Weather App. Key iOS 6 technologies covered in this LiveLesson include: Xcode 4.5, Interface Builder, Objective-C, Cocoa Touch, iOS Simulator, storyboarding, segues, auto layout, accessibility, internationalization, application templates, universal apps, social framework, iCloud Key-Value Storage, Automatic Reference Counting (ARC), collections, iOS defaults system, GUI, views, view controllers, outlets, actions, event handling."--Resource description page. |
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