How to cheat in Adobe Flash CS6 : the art of design and animation /
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Author / Creator: | Georgenes, Chris. |
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Imprint: | Burlington, MA : Focal Press, 2013. |
Description: | 1 online resource (x, 374 pages) : color illustrations |
Language: | English |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/13610807 |
Table of Contents:
- Cover; Title; Copyright; Contents; Foreword; How to cheat, and why; Acknowledgments; How to use this book; 1 Design styles; Drawing with basic shapes; Geometric and organic shapes; The Brush tool; Mixing colors; Advanced color effect; Animated color effect; Using gradients; Adding texture; The Pen tool; Trace Bitmap; Image Trace (Illustrator); Shading 1: line trick; Shading 2: shape it; Shading 3: paint selected; Shading 4: outlines; Realism with gradients; Spray Brush tool; UI Design; Interlude: The Adobe Creative Cloud; 2 Transformation and distortion; Distorting bitmaps; The Envelope tool.
- WarpingCard flip; 3D Rotation; Butterfly; Squash and stretch; Interlude: Being subtle; 3 Masking; Rotating globe; Flag waving; Iris transition; Handwriting; Spotlight; Focus; Feathered mask (ActionScript); Interlude: A moment of clarity; 4 Motion techniques; Motion Presets; Motion and Classic tweens; Creating Motion tweens; Working with Motion spans; Editing Motion paths; Motion Editor properties; Custom easing; Motion tweens and 3D; 3D Position and View; Basic bone armature; Complex bone armature; Joint rotation and constrain; Bone tool easing basics; Bones and shapes; Bind tool; Speed tool.
- PinningBasic shadow; Drop Shadow; Perspective shadow; Blur filter; Flying text; Combining effects; Blur filter (text); Selective blurring; Background blurring; Interlude: Learning to be simple; 5 Character animation; 2.5D basics; 2.5D advanced; 2.5D monkey; Lip syncing (swap method); Lip syncing (nesting method); To sync or not to sync; Sync (Classic tweens); Sync (Motion tweens); Hinging body parts; Bone tool (Inverse Kinematics); Closing the gaps; Bitmap animation (Jib Jab); PSD Importer (Jib Jab); Motion guides (Jib Jab); Walk cycle; Advanced walk cycle; Walk cycle examples; Anticipation.
- Drawing upon oneselfLooping backgrounds; Tradigital animation; Brush animation; Interlude: How did I get here?; 6 Flash to video; Document setup; Title and action safety; CS5 video templates; Safe colors; Safe colors (Kuler); Ape Escape; Keeping it all in sync; QuickTime Exporter; SWF & FLV Toolbox; Interlude: Graphics tablets; 7 Animation examples; Super text effect; Page turn; Smoke with gradients; Smoke stylized; Full steam ahead; Handwriting effect (frame-by-frame); Fireworks; Soft reveal; Star Wars text; Color adjustments; Vertigo; Let it rain; Playing with fire; Torch; Lightning.
- Winter wonderland3D perspective; Bone and Spray; Sausage grinder; Interlude: From the inside out; 8 Working with sound; Recording sounds; Samson USB Microphones; Audacity; AdobeĀ® AuditionĀ® CS6; Sound in Flash; Dynamic sounds (AS3); Interlude: My wishlist for Flash CS7; 9 Working with video; Importing video (pre-CS4); Importing video; Flash Video (FLV); Interlude: FLV tools and articles; 10 Interactivity; Rotate Continuously; Endless Looping; Event handling; What a drag; Pausing the timeline; Loading images (AS3); Loading images (AS2); Toggling sound (AS3).