Fundamentals of adventure game design /

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Bibliographic Details
Author / Creator:Adams, Ernest (Ernest W.), author.
Imprint:[San Francisco, California] : New Riders, [2014]
©2014
Description:1 online resource
Language:English
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/13632524
Hidden Bibliographic Details
ISBN:9780133812329
0133812324
9780133812633
0133812634
9780133812176
0133812170
Notes:Online resource; title from pdf title page (Safari Books Online, viewed Apr. 17, 2015).
Summary:You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the adventure game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the adventure game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Other form:Print version: Adams, Ernest. Fundamentals of adventure game design. [San Francisco, California] : New Riders, 2014 9780133812176

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