Fundamentals of sports game design /
Saved in:
Author / Creator: | Adams, Ernest (Ernest W.), author. |
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Imprint: | [San Francisco, California] : New Riders, 2014. ©2014 |
Description: | 1 online resource |
Language: | English |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/13632528 |
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100 | 1 | |a Adams, Ernest |q (Ernest W.), |e author. |1 https://id.oclc.org/worldcat/entity/E39PBJv4qR6hP8kXVcxG4JBXVC |0 http://id.loc.gov/authorities/names/no2016006364 | |
245 | 1 | 0 | |a Fundamentals of sports game design / |c Ernest Adams. |
264 | 1 | |a [San Francisco, California] : |b New Riders, |c 2014. | |
264 | 4 | |c ©2014 | |
300 | |a 1 online resource | ||
336 | |a text |b txt |2 rdacontent | ||
337 | |a computer |b c |2 rdamedia | ||
338 | |a online resource |b cr |2 rdacarrier | ||
588 | 0 | |a Online resource; title from pdf title page (Safari Books Online, viewed Apr. 17, 2015). | |
520 | |a You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports game genre and shows you how to use the right techniques to create fun and challenging experiences for your players. | ||
650 | 0 | |a Video games |x Programming. |0 http://id.loc.gov/authorities/subjects/sh95003476 | |
650 | 0 | |a Video games |x Design. | |
650 | 6 | |a Jeux vidéo |x Programmation. | |
650 | 6 | |a Jeux vidéo |x Conception. | |
650 | 7 | |a GAMES |x Board. |2 bisacsh | |
650 | 7 | |a Computer games |x Design |2 fast | |
650 | 7 | |a Video games |x Programming |2 fast | |
650 | 7 | |a Video games |x Design |2 fast | |
650 | 7 | |a Engineering & Applied Sciences. |2 hilcc | |
650 | 7 | |a Computer Science. |2 hilcc | |
758 | |i has work: |a Fundamentals of sports game design (Text) |1 https://id.oclc.org/worldcat/entity/E39PCFVjhcbq4hRv4tWyFMwq6X |4 https://id.oclc.org/worldcat/ontology/hasWork | ||
776 | 0 | 8 | |i Print version: |a Adams, Ernest. |t Fundamentals of sports game design. |d [San Francisco, California] : New Riders, 2014 |z 9780133811933 |
856 | 4 | 0 | |u https://go.oreilly.com//library/view/-/9780133812572/?ar |y O'Reilly |
929 | |a oclccm | ||
999 | f | f | |s 09cf3a38-3d39-4664-a9e4-0fd8608ad9ab |i cc759035-ccf6-45aa-9686-ad8a64d5b080 |
928 | |t Library of Congress classification |a QA76.76.C672 |l Online |c UC-FullText |u https://go.oreilly.com//library/view/-/9780133812572/?ar |z O'Reilly |g ebooks |i 13775465 |