Fundamentals of sports game design /

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Bibliographic Details
Author / Creator:Adams, Ernest (Ernest W.), author.
Imprint:[San Francisco, California] : New Riders, 2014.
©2014
Description:1 online resource
Language:English
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/13632528
Hidden Bibliographic Details
ISBN:9780133812572
013381257X
9780133811933
013381193X
0133812162
9780133812169
Notes:Online resource; title from pdf title page (Safari Books Online, viewed Apr. 17, 2015).
Summary:You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the sports game genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the sports game genre and shows you how to use the right techniques to create fun and challenging experiences for your players.
Other form:Print version: Adams, Ernest. Fundamentals of sports game design. [San Francisco, California] : New Riders, 2014 9780133811933

MARC

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650 0 |a Video games  |x Programming.  |0 http://id.loc.gov/authorities/subjects/sh95003476 
650 0 |a Video games  |x Design. 
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