Virtual world design /

Saved in:
Bibliographic Details
Author / Creator:Cudworth, Ann Latham, 1955- author.
Imprint:Boca Raton, FL : CRC Press, [2014]
©2014
Description:1 online resource (xxv, 352 page) : illustrations
Language:English
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/13632570
Hidden Bibliographic Details
ISBN:9781466579668
1466579668
1466579617
9781466579613
9781466579613
Notes:Includes bibliographical references.
Online resource; title from title page (Safari, viewed January 8, 2015).
Summary:Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come together by design in the creation of an accessible virtual environment for teaching, research, and entertainment. The book gives anyone the tools and techniques to design virtual environments that support their message and are accessible by all. With 2.
Other form:Print version: Cudworth, Ann Latham, 1955- Virtual world design. Boca Raton, Florida : CRC Press, ©2014 xxv, 352 pages 9781466579613

MARC

LEADER 00000cam a2200000 i 4500
001 13632570
006 m o d
007 cr unu||||||||
008 150115s2014 flua ob 000 0 eng d
005 20241126151136.0
015 |a GBB7A1285  |2 bnb 
016 7 |a 018373078  |2 Uk 
019 |a 908033983 
020 |a 9781466579668 
020 |a 1466579668 
020 |a 1466579617 
020 |a 9781466579613 
020 |z 9781466579613 
035 9 |a (OCLCCM-CC)900220477 
035 |a (OCoLC)900220477  |z (OCoLC)908033983 
037 |a CL0500000531  |b Safari Books Online 
040 |a UMI  |b eng  |e rda  |e pn  |c UMI  |d CDX  |d DEBBG  |d E7B  |d DEBSZ  |d MOR  |d OCLCQ  |d OCLCF  |d CEF  |d OCLCQ  |d INT  |d OCLCQ  |d UKMGB  |d UAB  |d AU@  |d RDF  |d OCLCO  |d OCLCQ  |d OCLCO  |d OCLCL 
049 |a MAIN 
050 4 |a QA76.9.C65 
100 1 |a Cudworth, Ann Latham,  |d 1955-  |e author.  |1 https://id.oclc.org/worldcat/entity/E39PBJxx9qXWpv8wkRVgrjhJXd  |0 http://id.loc.gov/authorities/names/n2014004853 
245 1 0 |a Virtual world design /  |c Ann Latham Cudworth. 
264 1 |a Boca Raton, FL :  |b CRC Press,  |c [2014] 
264 4 |c ©2014 
300 |a 1 online resource (xxv, 352 page) :  |b illustrations 
336 |a text  |b txt  |2 rdacontent 
337 |a computer  |b c  |2 rdamedia 
338 |a online resource  |b cr  |2 rdacarrier 
588 0 |a Online resource; title from title page (Safari, viewed January 8, 2015). 
504 |a Includes bibliographical references. 
505 0 |a Front Cover; Contents; Preface; Acknowledgments; About the Author; About the Contributors; Chapter 1: Introduction to Virtual Worlds and Designing for Them; Chapter 2: How to Use This Book and Start Doing Virtual World Design; Chapter 3: "Build It Once" : Optimizing Your Design Workflow; Chapter 4: Concepts in 3D Design for Virtual Environments; Chapter 5: Virtual Terrain and Designing Landscapes; Chapter 6: 3D Modeling, 2D Graphics, and Data Visualization; Chapter 7: Color, Particles, and Sensory Spaces; Chapter 8: Lighting in Virtual Environments : Second Life and OpenSim 
505 8 |a Chapter 9: Cameras and Collaborative Spaces (the Ideagora)Chapter 10: Virtual Goods and Design for Virtual Shopping Environments; Chapter 11: Sound Design for Virtual Spaces; Chapter 12: Avatars and Nonplayer Characters; Chapter 13: Prototyping the Real World in a Virtual Environment; Chapter 14: Scripting Basics for the Designer; Chapter 15: HUDs in Virtual Environments; Chapter 16: Machinima in Virtual Worlds; Chapter 17: The Future, Design, and Virtual Worlds; Glossary; Useful Links by Topic; Back Cover 
520 |a Learn How to Create Immersive Virtual EnvironmentsWritten by an award-winning designer with 20 years of experience designing virtual environments for television and online communities, Virtual World Design explores the intertwining disciplines of 2D graphics, 3D models, lighting, sound, and storytelling. It illustrates how these disciplines come together by design in the creation of an accessible virtual environment for teaching, research, and entertainment. The book gives anyone the tools and techniques to design virtual environments that support their message and are accessible by all. With 2. 
650 0 |a Computer simulation.  |0 http://id.loc.gov/authorities/subjects/sh85029533 
650 0 |a Shared virtual environments  |x Design. 
650 0 |a Virtual reality.  |0 http://id.loc.gov/authorities/subjects/sh92000880 
650 2 |a Computer Simulation  |0 https://id.nlm.nih.gov/mesh/D003198 
650 2 |a Virtual Reality  |0 https://id.nlm.nih.gov/mesh/D000076142 
650 6 |a Simulation par ordinateur. 
650 6 |a Réalité virtuelle. 
650 7 |a simulation.  |2 aat 
650 7 |a virtual reality.  |2 aat 
650 7 |a Computer simulation  |2 fast 
650 7 |a Virtual reality  |2 fast 
758 |i has work:  |a Virtual world design (Text)  |1 https://id.oclc.org/worldcat/entity/E39PCGm4h9xb6GhYbkKMGF3tgC  |4 https://id.oclc.org/worldcat/ontology/hasWork 
776 0 8 |i Print version:  |a Cudworth, Ann Latham, 1955-  |t Virtual world design.  |d Boca Raton, Florida : CRC Press, ©2014  |h xxv, 352 pages  |z 9781466579613 
856 4 0 |u https://go.oreilly.com/uchicago/library/view/-/9781466579613/?ar  |y O'Reilly 
929 |a oclccm 
999 f f |s e01f4cc3-002f-4cca-95c9-d09d9f1bd15a  |i b44ca81e-861e-48e4-aa67-7bf3d8dfe1cd 
928 |t Library of Congress classification  |a QA76.9.C65  |l Online  |c UC-FullText  |u https://go.oreilly.com/uchicago/library/view/-/9781466579613/?ar  |z O'Reilly  |g ebooks  |i 13775510