Unity VR development : building and deploying virtual reality scenes with Unity 5 /

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Bibliographic Details
Author / Creator:Wiebe, Robert, speaker.
Imprint:[Place of publication not identified] : O'Reilly, [2016]
Description:1 online resource (1 streaming video file (1 hr., 34 min., 59 sec.)) : digital, sound, color
Language:English
Subject:
Format: E-Resource Video
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/13645547
Hidden Bibliographic Details
Varying Form of Title:Building and deploying virtual reality scenes with Unity 5
Unity virtual reality development
Notes:Title from title screen (viewed June 23, 2016).
Date of publication from resource description page.
Presenter, Robert Wiebe.
Summary:"This course covers all the steps required to create a Unity 3D scene and deploy it as a virtual reality scene. You'll learn about the Unity game engine, who uses it, and the distinctions between the GoogleVR, Samsung Gear VR, and Oculus virtual reality platforms. The course uses a project approach where the learner builds an actual city scene in 3D and then deploys it as a virtual reality scene ready for viewing."--Resource description page.

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