Unreal Engine 4 virtual reality projects : build immersive, real-world VR applications using UE4, C++, and unreal blueprints /
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Author / Creator: | Mack, Kevin, author. |
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Imprint: | Birmingham : Packt Publishin Ltd, 2019. ©2019 |
Description: | 1 online resource (622 pages) |
Language: | English |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/14140006 |
Table of Contents:
- Thinking in VR
- Setting up your development environment
- Hello world: your first VR project
- Getting around the virtual world
- Interacting with the virtual world- Part I
- Interacting with the virtual world- Part II
- Creating user interfaces in VR
- Building the world and optimizing for VR
- Displaying media in VR
- Creating a multiplayer expericne in VR
- Taking VR further- extending unreal engines
- Where to go from here
- Appendix A: Useful mind hacks
- Appendix B: Research and further reading.