From animals to animats 6 : proceedings of the Sixth International Conference on Simulation of Adaptive Behavior /
Saved in:
Meeting name: | International Conference on Simulation of Adaptive Behavior (6th : 2000 : Paris, France) |
---|---|
Imprint: | Cambridge, Mass. : MIT Press, c2000. |
Description: | xii, 540 p. : ill. ; 28 cm. |
Language: | English |
Series: | Complex adaptive systems, 1089-4365 |
Subject: | |
Format: | E-Resource Print Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/4360354 |
Table of Contents:
- Preface
- I. The Animat Approach to Adaptive Behavior
- 1. From SAB94 to SAB2000: What's New, Animat?
- 2. Elements of Viability Theory for Animat Design
- 3. On the Role of Morphology and Materials in Adaptive Behavior
- 4. On the Relation among Morphology, Material, and Control in Morpho-Functional Machines
- 5. Experience-Dependent Perceptual Categorization in a Behaving Real-World Device
- 6. The Epsilon State Count
- 7. Connecting Brains to Robots: An Artificial Animal for the Study of Learning in Vertebrate Nervous Systems
- II. Perception and Motor Control
- 8. Designing Artificial Ears for Animat Echolocation
- 9. Reactive Maze Solving with a Biologically-Inspired Wind Sensor
- 10. Visual Tracking in Simulated Salamander Locomotion
- 11. Adaptive Image Stabilization: A Need for Vision-Based Active Robotics Agents
- 12. Neural Oscillator Networks for Rhythmic Control of Animats
- 13. On "Parts" and "Wholes" of Adaptive Behavior: Functional Modularity and Diachronic Structure in Recurrent Neural Robot Controllers
- 14. Telerobotic Sheepdogs: How Useful is Autonomous Behavior?
- 15. Generating Interactive Robot Behavior: A Mathematical Approach
- III. Action Selection and Behavior sequence
- 16. Hierarchy and Sequence vs. Full Parallelism in Action Selection
- 17. An Embodied Model of Action Selection Mechanisms in the Vertebrate Brain
- 18. Learning to Integrate Reactive and Planning Behaviors for Construction
- 19. The Role of Behavioral Extinction in Animat Action Selection
- IV. Internal World Models for Navigation
- 20. Detecting Novel Features of an Environment Using Habituation
- 21. Extraction and Inversion of
- Abstract Sensory Flow Representations
- 22. Micronavigation
- 23. Computer Simulation of Long-Range Bird Navigation
- 24. Neural Network Approach to Path Integration for Homing Navigation
- 25. Modeling Rodent Head-direction Cells and Place Cells for Spatial Learning in Bio-mimetic Robotics
- 26. Active Perception and Map Learning for Robot Navigation
- 27. A Computational Model of Context Processing
- 28. From Navigation to Active Object Recognition
- V. Learning
- 29. Simulating Classical Conditioning Using a Neuro-Connector Net
- 30. First Cognitive Capabilities in the Anticipatory Classifier System
- 31. Obstacle Avoidance for a Distributed Autonomous Swimming Robot by Interaction-Based Learning
- 32. Evolutionary Design of Learning State Space for Small Airship Control
- 33. Multi-Agent Reinforcement Learning with Bidding for Segmenting Action Sequences
- 34. Partitioning in Multi-Agent Reinforcement Learning
- 35. Adaptive Agents with Reinforcement Learning and Internal Memory
- 36. Learning in Categorizable Environments
- 37. Imitation: Learning and Communication
- 38. Utilising a Cerebellar Model for Mobile Robot Control in a Delayed Sensory Environment
- 39. Observation and Imitation: Goal Sequence Learning in Neurally Controlled Construction Animats: VI-MAXSON
- 40. A Computational Model of Emotional Learning in the Amygdala
- VI. Evolution
- 41. Sexual Preferences: Dimension and Complexity
- 42. Visual Resolution Evolving to a Trade-Off Curve
- 43. Evolving Visually-Guided Robots Able to Discriminate between Different Landmarks
- 44. Investigating Morphological Symmetry and Locomotive Efficiency Using Virtual Embodied Evolution
- 45. Further Experiments in the Evolution of Minimally Cognitive Behavior: From Perceiving Affordances to Selective Attention
- 46. Homeostatic Adaption to Inversion of the Visual Field and Other Sensorimotor Disruptions
- 47. Measuring Progress in Coevolutionary Competition
- 48. Self-Adaptive Mutation in Classifier System Controllers
- VII. Collective Behaviors
- 49. Unorthodox Optimal Foraging Theory
- 50. Talk Is Cheap: Evolved Strategies for Communication and Action in Asymmetrical Contests
- 51. Go Ahead, Make My Day: Robot Conflict Resolution by Aggressive Competition
- 52. Using Information Theory Approach to Study the Communication System and Numerical Competence in Ants
- 53. Effective Learning Approach for Planning and Scheduling Multi-Agent Domain
- VIII. Applied Adaptive Behavior
- 54. Issues of Robot-Human Interaction Dynamics in the Rehabilitation of Children with Autism
- 55. An Evolutionary Approach to Guiding Students in an Educational Game
- Author Index