Performance and technology : practices of virtual embodiment and interactivity /
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Imprint: | Basingstoke [England] ; New York : Palgrave Macmillan, 2006. |
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Description: | xx, 203 p. : ill., maps ; 23 cm. |
Language: | English |
Subject: | |
Format: | Print Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/6203737 |
Table of Contents:
- List of Illustrations
- Notes on Editors
- Notes on Contributors
- Introduction: Body, Space, and Technology
- 1. Bodies Without Bodies
- 2. Truth-Seeker's Allowance: Digitising Artaud
- 3. Transformed Landscapes: The Choreographic Displacement of Location and Locomotion in Film
- 4. Saira Virous: Game Choreography in Multiplayer Online Performance Spaces
- 5. Artistic Considerations in the Use of Motion Tracking with Live Performers: A Practical Guide
- 6. Materials vs Content in Digitally Mediated Performance
- 7. Learning to Dance with Angelfish: Choreographic Encounters Between Virtuality and Reality
- 8. Kinaesthetic Traces Across Material Forms: Stretching the Screen's Stage
- 9. Sensuous Geographies and Other Installations: Interfacing the Body and Technology
- 10. Body Waves Sound Waves: Optik Live Sound and Performance
- 11. Intelligence, Interaction, Reaction, and Performance
- 12. The Tissue Culture and Art Project: The Semi-Living as Agents of Irony
- 13. Addenda, Phenomenology, Embodiment: Cyborgs and Disability Performance
- 14. Technology as a Bridge to Audience Participation?
- Afterword: Is There Life after Liveness?
- Index