Game invaders : the theory and understanding of computer games /

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Bibliographic Details
Imprint:Hoboken, N.J. : Wiley, 2012.
Description:1 online resource (xi, 217 p., [16] p. of plates) : ill. (some col.).
Language:English
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/9024382
Hidden Bibliographic Details
Other authors / contributors:Fencott, P. C.
ISBN:9781118347584 (electronic bk.)
1118347587 (electronic bk.)
9781118347553 (electronic bk. : Adobe PDF)
1118347552 (electronic bk. : Adobe PDF)
9781118347560 (electronic bk. : MobiPocket)
1118347560 (electronic bk. : MobiPocket)
9781118347577 (electronic bk.)
1118347579 (electronic bk.)
9780470597187 (pbk.)
0470597186 (pbk.)
Notes:Includes bibliographical references and index.
Description based on online resource; title from digital title page (viewed on Nov. 2, 2012).
Summary:"Introduces a practical critical method for analyzing existing games and designing future games"--
Other form:Print version: Game invaders Hoboken, N.J. : Wiley, 2012 9780470597187
Standard no.:9786613655981
Description
Summary:

Presenting a holistic and thoroughly practical investigation of the true nature of computer games that arms readers with a small yet powerful set of theories for developing unique approaches to understanding games. Game Invaders fully integrates genre theory, new media aesthetics, perceptual opportunities, and semiotics into a practical DIY toolkit for games analysis--offering detailed guidance for how to conduct in-depth critiques of game content and gameplay.

Featuring an informal and witty writing style, the book devotes a number of chapters to specific games from all eras, clearly demonstrating the practical application of the theories to modern, large-scale computer games. Readers will find:

* Suggestions on how to apply the DIY package to major issues central to understanding computer games and their design * Coverage of the semiotics of video games, laying the foundation for such topics as the role of agency and virtual storytelling * Tasks and solutions for readers wishing to practice techniques introduced in the book * A companion website featuring access to an app that enables the reader to conduct their own activity profiling of games

An important resource for those wishing to dig deeper into the games they design, Game Invaders gives game designers the skills they need to stand out from the crowd. It is also a valuable guide for anyone wishing to learn more about computer games, virtual reality, and new media.

Physical Description:1 online resource (xi, 217 p., [16] p. of plates) : ill. (some col.).
Bibliography:Includes bibliographical references and index.
ISBN:9781118347584
1118347587
9781118347553
1118347552
9781118347560
1118347560
9781118347577
1118347579
9780470597187
0470597186