Creative education, teaching, and learning : creativity, engagement, and the student experience /
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Imprint: | Houndmills, Basingstoke, Hampshire ; New York : Palgrave Macmillan, 2015. |
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Description: | xix, 338 pages ; 23 cm |
Language: | English |
Subject: | |
Format: | Print Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/10364883 |
Table of Contents:
- List of Illustrations
- Preface
- Notes on Contributors
- Introduction: Creativity and Education
- Part I. Digital Technology
- 1. Introduction to Digital Technology
- 2. Twitter in the Classroom: Harnessing Social Media to Enhance Second Language Acquisition
- 3. From Cinema to the Classroom: A Critical Engagement with Madness in the Movies: The Comensus Writing Collective
- 4. Using Poll Everywhere to Improve the Student Experience: Increasing Confidence and Encouraging Participation
- 5. Video-Assisted Feedback
- 6. Social Media in Education and the Community
- 7. Learning in Virtual Worlds
- 8. Sockwashing, Service Use and Making Movies
- 9. From the Horse's Mouth: Working as a Digital Artist on Research Projects
- Part II. Narrative
- 10. Introduction to Narratives
- 11. Reading the World: Developing Communities through Arts and Asset-Based Education
- 12. Somerstown Stories: Can Exploring a Narrative Change a Community?
- 13. Digital Storytelling: Media That Makes a Difference
- 14. Paper, Pictures and Song: Learning Disabilities and Inclusion
- 15. Telling Tales: Creating a Space for Stories in Practitioner Education
- 16. Fiction, Book Groups and Social Work Education
- 17. The Power of Storytelling as a Teaching Tool
- Part III. Art, Games and Student Partners
- 18. Introduction to Art, Games and Student Partners
- 19. Art by Design: Projects in Culture and Identity
- 20. Developing a Teddy Bear Clinic: A Framework for Involving Child Service Users in a Nursing Curriculum
- 21. Telling Lives: The Drama of Asylum Archives
- 22. The Game as a Talking Tool: Using a Board Game for Creative Consultation, Engagement and Inclusion
- 23. What Did the Romans Ever Do For Us! The Role of Comedy in Learning, Development and Education
- 24. Undergraduate Research Internships: Engaging Students in the Co-Creation of Research
- 25. Inspired Students, Inspiring Students: The Value of Peer-Assisted Learning
- 26. Can Arts-Based Education Help Re-Engage Excluded Learners? A Case Study of an Arts-Based Programme Aimed at Enhancing Educational Engagement
- 27. Learning Partnership and Teaching Partnership: Work-Related Learning in Higher Education
- 28. Democratic Learning for Democratic Practice: Cooperation and Deliberation
- Concluding Comments
- Index