Fusion of smart, multimedia and computer gaming technologies : research, systems and perspectives /

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Bibliographic Details
Imprint:Cham [Switzerland] : Springer, [2015]
©2015
Description:1 online resource.
Language:English
Series:Intelligent systems reference library ; volume 84
Intelligent systems reference library ; volume 84.
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11091815
Hidden Bibliographic Details
Other authors / contributors:Sharma, Dharmendra, editor.
Favorskaya, Margarita, editor.
Jain, L. C., editor.
Howlett, Robert J., 1954- editor.
ISBN:9783319146454
3319146459
3319146440
9783319146447
9783319146447
Digital file characteristics:text file PDF
Notes:Includes bibliographical references.
Vendor-supplied metadata.
Summary:This monograph book is focused on the recent advances in smart, multimedia and computer gaming technologies. The Contributions include: Smart Gamification and Smart Serious Games. Fusion of secure IPsec-based Virtual Private Network, mobile computing and rich multimedia technology. Teaching and Promoting Smart Internet of Things Solutions Using the Serious-game Approach. Evaluation of Student Knowledge using an e-Learning Framework. The iTEC Eduteka. 3D Virtual Worlds as a Fusion of Immersing, Visualizing, Recording, and Replaying Technologies. Fusion of multimedia and mobile technology in audioguides for Museums and Exhibitions: from Bluetooth Push to Web Pull. The book is directed to researchers, students and software developers working in the areas of education and information technologies.
Other form:Printed edition: 9783319146447
Standard no.:10.1007/978-3-319-14645-4