Developing Mobile Games with Moai SDK.

Saved in:
Bibliographic Details
Author / Creator:Tufró, Francisco.
Imprint:Birmingham : Packt Pub., 2013.
Description:1 online resource (274 pages)
Language:English
Subject:
Format: E-Resource Book
URL for this record:http://pi.lib.uchicago.edu/1001/cat/bib/11180888
Hidden Bibliographic Details
ISBN:9781782165071
178216507X
1782165061
9781782165064
9781782165064
Digital file characteristics:text file
Notes:Print version record.
Summary:10. Creating a HUD; The basics; Left or right, that's the question; Updating information; Summary; 11. Let the Right Music In!; Audio manager; Background music; Sound effects; Summary; 12. iOS Deployment; Xcode project; The host; Running an example; Setting up our own project; Pointing to the correct source code; Fixing source paths; Fixing include paths; Fixing linked libraries; Going multi-platform; Running on the device; Summary; 13. Deployment to Other Platforms; Windows; Mac OS X; Android; Google Chrome (native client); Linux; Summary; Index.
A normal step-by-step tutorial with two sample games built in, to teach Moai SDK from scratch. This book is for anyone who wants to build games, especially if they want to quickly iterate using a scripting language like Lua, and they're targeting more than one platform. All of this without having to spend your salary on licenses. Moai SDK is aimed to professionals, but it has a great community that will help you learn and be a part of it.
Other form:Print version: Tufró, Francisco. Developing Mobile Games with Moai SDK. Birmingham : Packt Publishing, ©2013 9781782165064