Hidden Bibliographic Details
Varying Form of Title: | Video games and intermediality
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Other authors / contributors: | Fuchs, Michael, 1981- editor.
Thoss, Jeff, editor.
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ISBN: | 9781501330513 1501330519 9781501330506 1501330500 9781501330490 1501330497
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Notes: | Includes bibliographical references and index. Print version record.
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Summary: | "While all media are part of intermedial networks, video games are often at the nexus of that network. They not only employ cinematics, embedded books, and in-world television screens for various purposes, but, in our convergence culture, video games also play a vital role in allowing players to explore transmedia storyworlds. At the same time, video games are frequently thematized and remediated in film, television, and literature. Indeed, the central role video games assume in intermedial networks provides testament to their significance in the contemporary media environment. In this volume, an international group of contributors discuss not only intermedial phenomena in video games, but also the intermedial networks surrounding them. Intermedia Games--Games Inter Media will deepen readers' understanding of the convergence culture of the early twenty-first century and video games' role in it."--
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Other form: | Print version: Intermedia games--games inter media. New York, NY : Bloomsbury Academic, Bloomsbury Publishing Inc, 2019 9781501330490
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