Fundamentals of Vehicle Simulation Design /
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Author / Creator: | Adams, Ernest (Ernest W.) |
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Imprint: | [Place of publication not identified] : New Riders, 2014. ©2014 |
Description: | 1 online resource |
Language: | English |
Subject: | |
Format: | E-Resource Book |
URL for this record: | http://pi.lib.uchicago.edu/1001/cat/bib/13632523 |
Summary: | You understand the basic concepts of game design: gameplay, user interfaces, core mechanics, character design, and storytelling. Now you want to know how to apply them to the vehicle simulation genre. This focused guide gives you exactly what you need. It walks you through the process of designing for the vehicle simulation genre and shows you how to use the right techniques to create fun and challenging experiences for your players.</p> |
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Item Description: | Title from content provider. |
Physical Description: | 1 online resource |
ISBN: | 0133812146 9780133812145 9780133812565 0133812561 9780133811964 0133811964 |